If you have read a few of my earlier posts, then you are probably aware that I always talk warmly about the Castlevania games. Even though, it was with mixed feelings and expectations that I started to play this recent entry in the long lived series. My doubts stem from the pretty big failure of Castlevania 64 on Nintendo 64, the only other 3D installment of Castlevania I have tried. That game was so bad, that I could only play like 10-15 minutes until I had to stop. The graphics were bad, the controls were worse and the gameworld and the feeling it gave were worst. But, after failures you are more likely to succeed, or? Let’s see how Castlevania: Lords of Shadow fares.
Tag Archives: super+mario+bros
Playing games by itself can be multi-facetted; you don’t have to follow the developers’ rules if you don’t want to. Is it more “culture” than mere “playing games” the more you diverge from the laid out road? Using games and their content outside their original context also contends to be part of the “video game culture”. A game has many sides and playing is just one of them. Starting with speedrunning I want to shed some light on these other part of a game’s life.