Tag Archives: limbo

Hopes for the new gaming year


Among gamers as with everybody else there are many wishes floating around for the future. Now when 2012 is coming to an end I take the chance to pin down some wishes I have for the immediate future of video games.

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Posted by on December 31, 2012 in Ravings


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The fear of difficulty

As I’ve been talking about earlier the difficulty level in games have gradually decreased over the last 10-15 years (for another article on this, read “Stop holding my hand, games!“). In most ways this has been a natural change, due to the “spreading” of games to a wider audience. When more and more people get into gaming they also bring different expectations and demand different things of the games. Better accessibility is one of these things, and I think difficulty belongs to the scope of accessibility.

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Posted by on December 29, 2012 in Article


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