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Tag Archives: limbo

Hopes for the new gaming year

2013

Among gamers as with everybody else there are many wishes floating around for the future. Now when 2012 is coming to an end I take the chance to pin down some wishes I have for the immediate future of video games.

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Posted by on December 31, 2012 in Ravings

 

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The fear of difficulty

As I’ve been talking about earlier the difficulty level in games have gradually decreased over the last 10-15 years (for another article on this, read “Stop holding my hand, games!“). In most ways this has been a natural change, due to the “spreading” of games to a wider audience. When more and more people get into gaming they also bring different expectations and demand different things of the games. Better accessibility is one of these things, and I think difficulty belongs to the scope of accessibility.

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Posted by on December 29, 2012 in Article

 

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