The Eurogamer Expo 2011 in London had some highlights, although I missed the really amazing moments that you expect from a game expo. Here are some of the top games spotted:
I died at my first encounter with an enemy, so there is no doubt that Dark Souls will be this year’s hardest game! Although it is very hard, if you don’t give up and instead learn the control techniques and how each different ghoul, skeleton and the other daemons move and fight you will at least have a small chance of survival. The area I played, a castle area, was very dark and spooky, exactly as it should be. A must play!
Zelda: Skyward Sword
There are always high expectations on the Zelda games and this one has a lot to live up to. Personally I liked the Twilight Princess, mostly due to its dark style and magnificent levels. When I tried the Dungeon area in the demo of Skyward Sword the impression factor wasn’t so big, unfortunately; but in the game’s defense I have to say that Zelda games always takes some time to get into, and they are not about graphics. These games are about the adventure and hopefully this will also be a great one.
I only tried this game for a few minutes, but it felt amazing. The game world is placed in a desert with ruins, pillars and dunes. When you move around the desert it sometimes feel as if the character is dancing, like in ballet, and sometimes flying over the sand. It felt tranquil and very relaxing to play it, even in an expo arena with thousands of people around me. The feeling and thoughts afterwards was of light, serenity and peace; in this sense this game stood out quite starkly compared to majority of the other games at the expo.
El Shaddai: Ascension of the Metatron
The visuals in this game is made from a special color pattern and it presents the world in different uses of these colors; sometimes few colors, sometimes the screen is filled with wonderful and painting-like scenes. The game world is mostly presented in 3D, with a nice and easy control scheme which makes movement and combat easy to grasp, but sometimes it, unexpectedly, jumps over to 2D platforming a’la Super Mario Bros.
Remaking one of the highest praised turn based strategy games is a bold task, but Goldhawk Interactive might have something good coming up when trying to make a new game based on classic XCOM. What I saw at the Indie arcade was promising. You have the bases, the ground based missions and the airborne fights, with some nice updates. I am looking forward to this; but first I have to play some more XCOM I think…